The images below are first attempts at these stained glass windows. The first image is a mockup in illustrator of what I’d hope to achieve in Blender. The final two are examples of the aesthetic possible with Blender, however creating each pane is proving to be time-consuming. I’m looking to produce a few different examples, in the next few weeks. The next step will be to include architectural elements to merge into the abstract linear patterns.
This is clearly very similar to some of the work I’ve been doing this year, visualising online connections. It also highly contradicts what I wrote at the beginning of the term, but I couldn’t help myself. I’m looking into including Twitter’s open source APIs to integrate live feed information based on conflict. Its an ongoing struggle, especially as I get to terms with learning to code…..
These are few experiments with Green Screen stock footage. I’m considering my options for digital, figurative cityscapes. Green Screening a number of people is an option…
The first video uses a still from a virtual environment I’m working on entitled ‘The Chapel’, and is much closer to what i hoped for than the second video. The second video was just a bit of fun really…
I’m still really lacking on the sound front. This needs to be addressed.
I’ve begun to test out a new strategy to create these lines. Woolen thread.
Paint simply cannot guarantee that thin, perfect line, no matter how hard you try.
I was considering continuing with Nylon string but given the space and the awkwardness of creating a dark environment, I’ve decided I won’t incorporate projection, so my fishing wire will have to wait for another project.
Here’s a photo: