Category: Portfolio 2016


I’ve been thinking about how my linear work can better represent structured personal space. Taking inspiration from physical architecture seemed like the best way to go about this. Above is a structure i’ve put together to show a more architectural, habitable structure than those I’ve worked on before. This mix of physical architecture and digital abstraction I feel establishes the balance I’m looking for.

I’m pleased with how these pieces have gone. I’ve taken on board the feedback from my Unit 1, which is to steer my focus to create more abstract work. I’m open to doing this, and feel there has been success in these areas, though I’m still very set on having elements of representation embedded within these compositions.





14/15122015 Signals (on canvas) 

I’ve finally started a physical version of the digital drawings I worked on earlier the year. I’m loosely basing it on a few of my previous pieces, but I’m trying to allow the process to dictate the composition. Beforehand, I’ve thought that having a detailed and structured plan was important, but the outcome of this continued to vary, so instead with this piece, im giving in to my instincts and seeing how it plays out.
Having recently framed a few of the earlier Signals works, (everything changes in a frame) I was pleased and excited by their outcome. Conceptually, there is an element of architecture to these voids, and their erratic nature gives an impression of the digital landscape but at the same time they lack a narrative. This is of course contradictory to my interest in revealing the narrative through the viewers presence, but you could argue that each viewer would have their own narrative of the compositions (like any art). Then again, with no revealed narrative and instead simply abstract contortions of lines, it becomes a classic example of justifying contradiction and curbing narrative to fit the practice.

Nonetheless, for this piece I’m letting the process create the work. The narrative and concept has been set throughout the MA.

Below I’ve attached  4 newly framed prints from earlier this year.

  Below are photos from my first two sessions on this new piece.


I’m interested in distorting the lines with a frosted Perspex over the top of the canvas, to give a more screen like impression. (I’d love to add lighting to this piece but I’m open to change).


23112015 – Empires4Egos – Pop-Up Environment

In the past month or so, I’ve been working with Javascript and Three.js. The platform is very self-explanatory and allows you to pull together different file formats into an interactive Browser based site. This language is ideal for creating VR and Leap Motion controlled environments.

For the Pop-up show, I’ve decided to put my first environment together. It acts as a sort of virtual exhibition from within the building design I did recently. The paintings and sculptures look into online narcissism, online identity emission, the impact of virtual space and the impact of the media.

Really its just a collection of objects and ideas in a visually abstract setting. As its virtual, the user isn’t tied down to the physics of any natural gallery setting, and instead has the ability to float around the space and through the exhibits. The exhibition is held on the lower levels of the central tower of a financial / religious building design. Within the exhibition there is a small scale model of the building, though if the user wishes to explore the space further, they are able.

Signals – Computer based Environment.

These stills are from the most recent and most successful version of “Signals”. This is a browser-based version, with mouse interaction made in Javascript using Three.js. I will incorporate the interactive version on the website I hope to release before the end of the year. Screen Shot 2015-11-09 at 03.45.10

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